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adobe animate

Source: Lesson 1: Learn Adobe Animate/Flash

https://www.youtube.com/watch?v=3A_ZT-OH7gI

 

Overview of the entire activity: The teacher, DigiCanMedia, walks the user through the beginning of tweening in Adobe Animate. The students see examples of all three tweens: classic, motion, and shape. The student creates the artwork and then animates it in the program timeline.

 

The target audience: Any secondary student or older

 

The technology(ies) that was (were) utilized: Adobe Suite, Computer

 

Cognitive process dimension according to Bloom’s Taxonomy: Students are involved in the following cognitive process:

  • Create Drawings

  • Identify and Utilize tools in Animate

  • Animate drawings

 

Student-centered or teacher-centered learning:

 

Student-centered learning:

  • Students are drawing and animating.

 

Opportunity to refine:

  • Embed animations into other projects

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